Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Assigned to an assault on an enemy fortress. |
1 |
19 |
Injured |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
A mission goes wrong; Sheila Gibson and several others are captured and mistreated by the enemy. Gain Sheila Gibson's jailer as an Enemy. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Attempted a risky adventure and was injured. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Sheila Gibson do not know what happened to Sheila Gibson. There is a gap in Sheila Gibson's memory. |
5 |
31 |
Became a Army (Cavalry) with the new title Private. |
5 |
35 |
Assigned to a peacekeeping role. |
6 |
35 |
Continued as Army (Cavalry). |
6 |
38 |
Unit is slaughtered in a disastrous battle, for which Sheila Gibson blame Sheila Gibson's commander. Gain commander as Enemy. |
7 |
38 |
Became a Citizen (Corporate). |
7 |
41 |
Sheila Gibson gain experience in a technical field as a computer operator or surveyor. |
7 |
42 |
Promoted to Citizen (Corporate) rank 1. |
8 |
42 |
Continued as Citizen (Corporate). |
8 |
43 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Forced to muster out. |