Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Stacy Johnson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Advanced training in a specialist field. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Navy (Flight) with previous rank. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
31 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Stacy Johnson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Stacy Johnson refused an offer of inducements to betray Stacy Johnson's faith. Gain 6 enemies. |
8 |
39 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
Stacy Johnson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
43 |
Continued as Believer (Mainstream Believer). |
9 |
45 |
Stacy Johnson faith is shaken. |