Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A good deal ensures Susan Raycraft is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Moved to a new world. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
29 |
Invited to take part in a controversial event or exhibition that injures Susan Raycraft's social standing. |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Criticised a questionable political leader on Susan Raycraft's homeworld, causing his downfall. Gain an Enemy |
4 |
32 |
Public opinion turns on Susan Raycraft. |
5 |
34 |
Voluntarily left Performer |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Betrayed by a friend. One of Susan Raycraft's Contacts or Allies betrays Susan Raycraft, ending Susan Raycraft's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Switched to Entertainer (Journalist). |
7 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Susan Raycraft far from home. |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Susan Raycraft's Contacts or Allies betrays Susan Raycraft, ending Susan Raycraft's career. That Contact or Ally becomes a Rival or Enemy. |