Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Join a social movement. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
28 |
When dealing with an alien race, Tempie Bramer botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
32 |
Psychologically damaged by Tempie Bramer's time in the scouts. |
5 |
32 |
Failed to qualify for Intelligence (Agent). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
33 |
Gain Enemy if Tempie Bramer don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Tempie Bramer's Contacts or Allies betrays Tempie Bramer, ending Tempie Bramer's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
46 |
Tempie Bramer do not know what happened to Tempie Bramer. There is a gap in Tempie Bramer's memory. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |