Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
23 |
Gained a contact. |
2 |
25 |
Promoted to Entertainer (Artist) rank 1. |
3 |
25 |
Voluntarily left Artist |
3 |
25 |
Became a Citizen (Worker). |
3 |
28 |
Tena Watkins gain experience in a technical field as a computer operator or surveyor. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
30 |
Tena Watkins's business expands, Tena Watkins's corporation grows, or the colony thrives. |
5 |
33 |
Voluntarily left Worker |
5 |
33 |
Failed to qualify for Corporate Agent (Agent). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
34 |
Survived a risky adventure but gained nothing. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Scout (Surveyor). |
6 |
38 |
Spend several years jumping from world to world in Tena Watkins's scout ship. |
7 |
41 |
Voluntarily left Surveyor |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |