Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Theodosia Oliver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Theodosia Oliver's work ends up coming home with Theodosia Oliver, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
A new romantic starts. Gain an Ally. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Given advanced training in a specialist field |
8 |
46 |
Forced to muster out. |