Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Tiffany Learmonth's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Risk Tiffany Learmonth's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Imperial trade restrictions force Tiffany Learmonth out of business. |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Became a Drifter (Barbarian). |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |
7 |
41 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
42 |
Tiffany Learmonth join a gambling circle on board. |
7 |
45 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
7 |
45 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |