Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies that Tracey Mathew easily defeat. |
2 |
26 |
Gain Enemy if Tracey Mathew don't already have one. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Citizen (Worker). |
3 |
28 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Embroiled in legal trouble. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Imperial trade restrictions force Tracey Mathew out of business. |
7 |
40 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
44 |
Find an Alien Artifact. |