Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Twila Edward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Twila Edward fail to help. Gain an Enemy. |
2 |
26 |
Scarred. Owe 2,500 for medical bills. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Twila Edward have no idea what happened to Twila Edward – they found Twila Edward's ship drifting on the fringes of friendly space. |
4 |
29 |
Failed to qualify for Marine Support (Marine). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
33 |
Gain a contact. |
4 |
33 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Line/Crew (Navy). |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Vessel participates in a diplomatic mission. |
5 |
35 |
Gain a contact. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Twila Edward foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
41 |
Voluntarily left Engineer/Gunner |
7 |
41 |
Became a Entertainer (Performer). |
7 |
44 |
An investigation, tour, project or expedition goes wrong, stranding Twila Edward far from home. |