Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Severely injured. Fully recovered. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Forced to continue current assignment |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Vallie Staff join a gambling circle on board. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Vallie Staff is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Vallie Staff as an Enemy. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
42 |
Make an unexpected connection outside Vallie Staff's normal circles. Gain a Contact. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 2. |