Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Invited to take part in a controversial event or exhibition that injures Velva Cause's social standing. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Refused to criticise a questionable political leader on Velva Cause's homeworld. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Gained a contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
34 |
Velva Cause learn something Velva Cause should not have – a corporate secret, a political scandal – which Velva Cause can profit from illegally. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Voluntarily left Corporate Agent |
5 |
34 |
Became a Scout (Courier). |
5 |
35 |
Velva Cause inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |