Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
21 |
Dropped out of the merchant academy. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
24 |
Moved to a new world. |
2 |
25 |
Promoted to Entertainer (Performer) rank 1. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
29 |
Works is especially well received and popular, making Verdie Learmonth a minor celebrity |
3 |
29 |
Promoted to Entertainer (Performer) rank 2. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
32 |
One of Verdie Learmonth's pieces of art is stolen, and the investigation brings Verdie Learmonth into the criminal underworld. |
4 |
33 |
Promoted to Entertainer (Performer) rank 3. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
34 |
Encounter a Psionic institute. |
5 |
34 |
Tested for psionic powers |
5 |
37 |
Promoted to Entertainer (Performer) rank 4. |
6 |
37 |
Became a Psion (Wild Talent). |
6 |
39 |
Spent time mastering mind and body. |
7 |
41 |
Continued as Psion (Wild Talent). |
7 |
43 |
A new romantic starts. Gain an Ally. |