Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Verla Reed easily defeat. |
1 |
21 |
Gain Enemy if Verla Reed don't already have one. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Established a network of contacts. Gain 1 contacts. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Established a network of contacts. Gain 2 contacts. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Given specialist training in vehicles. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scout (Surveyor). |
7 |
45 |
Verla Reed's scout ship is one of the first on the scene to rescue the survivors of a disaster but Verla Reed fail to help. Gain an Enemy. |
7 |
45 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |