Settler Vernie Barrett  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 47 F 7 (0) 2 (-2) 7 (0) 7 (0) 6 (0) 6 (0)727766
Afraid of Ghosts, Aspiring
 
Skills
Athletics (Endurance) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Gunner 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot 0
Profession (Spacer) 0
Stealth 0
Steward 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign1 / 04
Citizen Worker 01
Citizen Colonist Settler22
 
Name Type Affinity Enmity Power Influence Species
Rose Burke Ally 5 0 1 0 Tezcat (M/23)
Bradford Ramos Contact 2 2 0 1 Zaris (M/75)
An incident occured.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Vessel participates in a notable military engagement.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
2 22 Voluntarily left Line/Crew
2 22 Became a Citizen (Worker).
2 23 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Voluntarily left Worker
3 26 Returned to Navy (Line/Crew).
3 30 Abuse Vernie Barrett's position for profit.
4 30 Continued as Navy (Line/Crew).
4 32 Advanced training in a specialist field.
5 34 Continued as Navy (Line/Crew).
5 35 Special assignment or duty on board ship.
5 38 Forced to muster out.
6 38 Switched to Citizen (Colonist).
6 42 Vernie Barrett learn something Vernie Barrett should not have – a corporate secret, a political scandal – which Vernie Barrett can profit from illegally.
6 42 Gain a criminal contact.
6 42 Promoted to Citizen (Colonist) rank 1.
7 42 Continued as Citizen (Colonist).
7 44 Good fortune
7 46 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
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