Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Vertie Young is rewarded for Vertie Young's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Vertie Young's Contacts or Allies betrays Vertie Young, ending Vertie Young's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Scout (Explorer). |
4 |
31 |
Vertie Young spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Gain a contact in an alien race. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Vertie Young have no idea what happened to Vertie Young – they found Vertie Young's ship drifting on the fringes of friendly space. |
6 |
36 |
Failed to qualify for Scientist (Scholar). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
39 |
Vertie Young is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
41 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
45 |
Vertie Young's ship or starport is destroyed by criminals. Gain them as an Enemy. |