Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Tactics (Naval) as a hobby. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Scout (Explorer). |
2 |
27 |
Vivian Morvell's ship is damaged, and Vivian Morvell have to hitch-hike Vivian Morvell's way back across the stars to the nearest scout base. |
2 |
27 |
Gain 1 Contacts. Gain 2 Enemies. |
3 |
27 |
Became a Rogue (Thief). |
3 |
29 |
Vivian Morvell spend months in the dangerous criminal underworld. |
4 |
31 |
Voluntarily left Thief |
4 |
31 |
Became a Drifter (Scavenger). |
4 |
35 |
Attacked by enemies that Vivian Morvell easily defeat. |
4 |
35 |
Gain Enemy if Vivian Morvell don't already have one. |
5 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Voluntarily left Scavenger |
6 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Vivian Morvell come into conflict with a splinter group Vivian Morvell's own religion which maintains Vivian Morvell's version is the wrong one. Gain 1 Rivals. |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
42 |
Returned to Believer (Missionary/Humanitarian). |
8 |
43 |
Vivian Morvell is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |