Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Became a Merchant (Merchant Marine). |
2 |
26 |
A sudden war destroys Winnifred Edye's trade routes and contacts, forcing Winnifred Edye to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Encounter a Psionic institute. |
3 |
29 |
Tested for psionic powers |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 1. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
38 |
Psionic abilities make Winnifred Edye uncomfortable to be around. One contact or ally becomes a rival. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
6 |
38 |
Voluntarily left Psi-Warrrior |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
39 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Winnifred Edye's Contacts or Allies betrays Winnifred Edye, ending Winnifred Edye's career. That Contact or Ally becomes a Rival or Enemy. |