Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Winona Priest's ship is damaged, and Winona Priest have to hitch-hike Winona Priest's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Imperial trade restrictions force Winona Priest out of business. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Moved to a new world. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A good deal ensures Winona Priest is living the high life for a few years. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A sudden war destroys Winona Priest's trade routes and contacts, forcing Winona Priest to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Winona Priest is chosen to represent Winona Priest's faith in a vid show or other highly public forum. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Winona Priest is caught in the periphery of a scandal. |
8 |
45 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |