Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Used social standing to avoid the draft. |
1 |
25 |
Left the colonies with honors. |
2 |
25 |
Failed to qualify for Infantry (Army). |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
26 |
Attacked by enemies that Yaehal Aelju easily defeat. |
2 |
26 |
Gain Enemy if Yaehal Aelju don't already have one. |
2 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
29 |
Voluntarily left Wanderer |
3 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
33 |
Opponents of Yaehal Aelju's belief system ambush Yaehal Aelju. |
3 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Became a Scout (Surveyor). |
4 |
36 |
Yaehal Aelju's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
37 |
Attempted to change assignments. |
5 |
37 |
Switched to Scout (Courier) with previous rank. |
5 |
40 |
Yaehal Aelju spend a great deal of time on the fringes of Charted Space. |
5 |
40 |
Psychologically damaged by Yaehal Aelju's time in the scouts. |
6 |
41 |
Continued as Scout (Courier). |
6 |
43 |
When dealing with an alien race, Yaehal Aelju botch an opportunity to gather extra intelligence about them. |
6 |
43 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |