Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Zenobia Sim is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
25 |
Zenobia Sim come into conflict with a splinter group Zenobia Sim's own religion which maintains Zenobia Sim's version is the wrong one. Gain 3 Rivals. |
3 |
25 |
Failed to qualify for Merchant Academy. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Encounter a Psionic institute. |
3 |
29 |
Tested for psionic powers |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
30 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
32 |
Contacted by an underground psionic group. |
5 |
32 |
Dropped out of the merchant academy. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Betrayed by a friend. One of Zenobia Sim's Contacts or Allies betrays Zenobia Sim, ending Zenobia Sim's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
37 |
Offered job by a patron. Now owe him a favor. |
7 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
38 |
Became a Army (Cavalry) with the new title Private. |
8 |
40 |
Nearly killed. |
9 |
40 |
Returned to Drifter (Scavenger). |
9 |
43 |
Attempted a risky adventure and was wildly successful. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired at age 44. |