Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
When dealing with an alien race, Zita Snyder botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Perform an exemplary service for the scouts. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Became a Agent (Intelligence). |
3 |
30 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Switched to Scout (Courier) with previous rank. |
5 |
35 |
Perform an exemplary service for the scouts. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Became a Merchant (Broker). |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
46 |
Given advanced training in a specialist field |
8 |
46 |
Promoted to Merchant (Broker) rank 2. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |