Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
19 |
Gain Enemy if Zula Payne don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Army (Cavalry). |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
30 |
Advanced training in a specialist field. |
5 |
33 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
33 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
33 |
Continued as Navy (Line/Crew). |
6 |
34 |
Advanced training in a specialist field. |
7 |
37 |
Voluntarily left Line/Crew |
7 |
37 |
Became a Merchant (Broker). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
45 |
Forced to continue current assignment. |
8 |
45 |
Promoted to Merchant (Broker) rank 2. |