Retired Able Spacehand Zula Perkins  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 47 F 4 (-1) 5 (-1) 1 (-2) 8 (0) 9 (1) 4 (-1)451894
Disaffected
 
Skills
Athletics (Dexterity) 1
Broker 0
Carouse 1
Deception 1
Electronics (Comms) 1
Engineer (M-drive) 1
Gun Combat 0
Language 0
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Profession (Spacer) 0
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey01
Agent Corporate Agent Agent11
Believer Holy Warrior Hopeful01
Navy Engineer/Gunner Able Spacehand12
Merchant Free Trader 02
 
EducationGraduated
Spacer Community Failed
 
Name Type Affinity Enmity Power Influence Species
Monroe Holmes Enemy 0 5 5 1 Sydite (M/34)
Rube Ming Enemy 0 6 1 1 Sydite (M/42)
Very bad falling out.
Anderson Flores Rival 1 2 4 3 Kedepu (M/59)
Dillard Cause Rival 1 2 0 5 Sydite (M/15)
Heidi Meredeth Rival 2 2 1 5 Sydite (F/39)
Heidi Meredeth loses some of their power base.
Heidi Meredeth gained power at the expense of a third party who now blames the character.
Addie Burton Enemy 0 4 0 1 Sydite (M/82)
An incident occured.
Bennie Rivera Ally 3 0 1 1 Sydite (M/23)
Bud Flores Enemy 0 2 1 1 Urunishani (M/27)
 
Term Age History
1 18 Entered a spacer community.
1 20 Left the spacer community.
2 20 Became a Rogue (Pirate) with the new title Lackey.
2 24 A police detective or rival criminal forces Zula Perkins to flee and vows to hunt Zula Perkins down. Gain an Enemy.
3 24 Became a Agent (Corporate Agent).
3 26 Go undercover to investigate an enemy.
3 27 Zula Perkins learn something Zula Perkins should not have – a corporate secret, a political scandal – which Zula Perkins can profit from illegally.
3 28 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 28 Voluntarily left Corporate Agent
4 28 Became a Believer (Holy Warrior) with the new title Hopeful.
4 31 Zula Perkins come into conflict with a splinter group Zula Perkins's own religion which maintains Zula Perkins's version is the wrong one. Gain 1 Rivals.
5 31 Failed to qualify for Scientist (Scholar).
5 31 Submitted to the draft.
5 31 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 33 Zula Perkins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6 35 Continued as Navy (Engineer/Gunner).
6 38 Abuse Zula Perkins's position for profit.
6 39 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
7 39 Voluntarily left Engineer/Gunner
7 39 Became a Merchant (Free Trader).
7 43 Befriend a useful ally in one sphere. Gain an Ally.
8 43 Aging Crisis. Owe 20,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Merchant (Free Trader).
8 46 A series of bad deals and decisions force Zula Perkins into bankruptcy. Zula Perkins salvages what Zula Perkins can.
9 46 Aging Crisis. Owe 50,000 for medical bills.
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