Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Alice Wareham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alice Wareham fail to help. Gain an Enemy. |
1 |
22 |
Alice Wareham have no idea what happened to Alice Wareham – they found Alice Wareham's ship drifting on the fringes of friendly space. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
24 |
When dealing with an alien race, Alice Wareham botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Alice Wareham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alice Wareham fail to help. Gain an Enemy. |
3 |
28 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Alice Wareham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alice Wareham fail to help. Gain an Enemy. |
4 |
33 |
Alice Wareham inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Alice Wareham's scout ship. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Serve as the courier for an important message from the Imperium. |
6 |
42 |
Promoted to Scout (Courier) rank 2. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Perform an exemplary service for the scouts. |