Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Broker (Merchant). |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Encounter a Psionic institute. |
3 |
24 |
Tested for psionic powers |
4 |
27 |
Became a Psion (Adept). |
4 |
29 |
Spent time mastering mind and body. |
5 |
31 |
Continued as Psion (Adept). |
5 |
32 |
Psionic abilities make Alida Jack uncomfortable to be around. One contact or ally becomes a rival. |
6 |
35 |
Continued as Psion (Adept). |
6 |
38 |
Gain a contact outside of normal circles. |
6 |
39 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
7 |
39 |
Voluntarily left Adept |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Make an unexpected connection outside Alida Jack's normal circles. Gain a Contact. |