Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Scarred. Fully recovered. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
25 |
Moved to a new world. |
4 |
28 |
Voluntarily left Enforcer |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
32 |
Alva Olson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Alva Olson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Alva Olson refused an offer of inducements to betray Alva Olson's faith. Gain 1 enemies. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
44 |
Voluntarily left Missionary/Humanitarian |
8 |
44 |
Returned to Drifter (Barbarian). |