Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Victim of a crime |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
24 |
Alvina Mcabe's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alvina Mcabe fail to help. Gain an Enemy. |
2 |
24 |
Alvina Mcabe's ship is damaged, and Alvina Mcabe have to hitch-hike Alvina Mcabe's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Spend several years jumping from world to world in Alvina Mcabe's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
32 |
Perform an exemplary service for the scouts. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
Severely injured. Owe 3,750 for medical bills. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Moved to a new world. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Alvina Mcabe aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
46 |
Amnesia. |