Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Win a prestigious prize for Alyce Wheeler's work. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
24 |
An expedition or voyage goes wrong, leaving Alyce Wheeler stranded in the wilderness. |
3 |
24 |
Became a Rogue (Thief). |
3 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
28 |
Promoted to Rogue (Thief) rank 1. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
32 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
32 |
Became a Scout (Courier). |
5 |
36 |
Perform an exemplary service for the scouts. |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
Alyce Wheeler's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
40 |
Failed to qualify for Free Trader (Merchant). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
42 |
Advanced training in a specialist field. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Vessel participates in a notable military engagement. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |