Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Drafted into Explorer |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Amber Read spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Amber Read's ship is damaged, and Amber Read have to hitch-hike Amber Read's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Amber Read have no idea what happened to Amber Read – they found Amber Read's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
33 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
34 |
Switched to Drifter (Barbarian). |
7 |
37 |
Offered job by a patron. Now owe him a favor. |
7 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
38 |
Became a Scholar (Scientist). |
8 |
42 |
Entangled in a bureaucratic or legal morass that distracts Amber Read from Amber Read's work. |
9 |
42 |
Continued as Scholar (Scientist). |
9 |
46 |
Cheated in some fashion, advancing Amber Read's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
9 |
46 |
Gain an Enemy |