Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies that Anastasia Brown easily defeat. |
1 |
21 |
Gain Enemy if Anastasia Brown don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Gained a contact. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Broker). |
5 |
38 |
Imperial trade restrictions force Anastasia Brown out of business. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
39 |
Anastasia Brown spend months in the dangerous criminal underworld. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
44 |
Crime pays off. Gain victim as Enemy. |
7 |
46 |
Promoted to Rogue (Enforcer) rank 1. |