Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Andrea Alardice learn something Andrea Alardice should not have – a corporate secret, a political scandal – which Andrea Alardice can profit from illegally. |
1 |
22 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Entered Merchant Academy with the Business curriculum. |
4 |
27 |
Made lifelong friends. Gain 2 Allies. |
4 |
30 |
Graduated. |
5 |
30 |
Became a Merchant (Broker). |
5 |
30 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Given advanced training in a specialist field |
5 |
34 |
Promoted to Merchant (Broker) rank 2. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
38 |
Voluntarily left Broker |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
41 |
Andrea Alardice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Switched to Citizen (Colonist). |
8 |
45 |
Spent time maintaining and using heavy vehicles. |
8 |
45 |
Promoted to Citizen (Colonist) rank 1. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |