Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Lost eye or limb. Fully recovered. |
2 |
21 |
Entered University. |
2 |
25 |
Made lifelong friends. Gain 3 Allies. |
2 |
25 |
Graduated. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
25 |
Attempt at commissioned failed. |
3 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Voluntarily left Engineer/Gunner |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Gain Enemy if Annabell Shelton don't already have one. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
41 |
Returned to Navy (Engineer/Gunner). |
7 |
44 |
Gained a contact. |
7 |
45 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |