Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Severely injured. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Arlie Sheils is blamed for an accident that causes the death of several crew members. Arlie Sheils's guilt drives Arlie Sheils to excel. |
3 |
22 |
Failed to qualify for University. |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Unit is slaughtered in a disastrous battle, for which Arlie Sheils blame Arlie Sheils's commander. Gain commander as Enemy. |
4 |
26 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
30 |
Arlie Sheils manipulate and charm Arlie Sheils's way through high society. Gain a Rival and an Ally. |
4 |
30 |
Promoted to Noble (Dilettante) rank 1. |
5 |
30 |
Continued as Noble (Dilettante). |
5 |
31 |
Inherit a gift from a rich relative. |
5 |
34 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
6 |
34 |
Continued as Noble (Dilettante). |
6 |
37 |
Arlie Sheils reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Arlie Sheils sponge off Arlie Sheils's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
6 |
38 |
Promoted to Noble (Dilettante) rank 3. |
7 |
38 |
Continued as Noble (Dilettante). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Entertainer (Performer). |
8 |
44 |
One of Arlie Sheils's pieces of art is stolen, and the investigation brings Arlie Sheils into the criminal underworld. |