Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A sudden war destroys Arvilla Daniels's trade routes and contacts, forcing Arvilla Daniels to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
24 |
Advanced training in a specialist field. |
2 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Gained a contact. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Gained a contact. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Arvilla Daniels went above and beyond the call of duty. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Established a network of contacts. Gain 3 contacts. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
40 |
Voluntarily left Corporate Agent |
7 |
40 |
Became a Scout (Courier). |
7 |
43 |
Arvilla Daniels's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arvilla Daniels fail to help. Gain an Enemy. |
7 |
43 |
Severely injured. Owe 5,000 for medical bills. |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |