Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A sudden war destroys Awetpak's trade routes and contacts, forcing Awetpak to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
24 |
Gain a patron in the arts. Gain an Ally |
2 |
24 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
24 |
Continued as Entertainer (Journalist). |
3 |
27 |
One of Awetpak's pieces of art is stolen, and the investigation brings Awetpak into the criminal underworld. |
3 |
28 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
28 |
Continued as Entertainer (Journalist). |
4 |
32 |
Awetpak is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
32 |
Switched to Merchant (Broker). |
5 |
33 |
A good deal ensures Awetpak is living the high life for a few years. |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
40 |
Embroiled in legal trouble. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Drifter (Wanderer). |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |