Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Risk Beaulah Tabiner's fortune on a possibility lucrative deal and win. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
35 |
Find an Alien Artifact. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Attacked by enemies and injured. |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
41 |
Gain Enemy if Beaulah Tabiner don't already have one. |
7 |
42 |
Voluntarily left Wanderer |
7 |
42 |
Failed to qualify for Broker (Merchant). |
7 |
42 |
Returned to Drifter (Scavenger). |
7 |
46 |
Offered job by a patron. Now owe him a favor. |