Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Bertie Walters is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Bertie Walters come into conflict with a splinter group Bertie Walters's own religion which maintains Bertie Walters's version is the wrong one. Gain 2 Rivals. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Bertie Walters's work ends up coming home with Bertie Walters, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Scout (Courier). |
4 |
31 |
Bertie Walters's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bertie Walters fail to help. Gain an Enemy. |
4 |
31 |
Psychologically damaged by Bertie Walters's time in the scouts. |
5 |
33 |
Continued as Scout (Courier). |
5 |
37 |
Bertie Walters inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
37 |
Failed to qualify for Performer (Entertainer). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
39 |
Find valuable salvage. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Find valuable salvage. |