Senior Crewman Bethel Carrington  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 48 F 5 (-1) 11 (1) 6 (0) 7 (0) 6 (0) 4 (-1)5B6764
Fake, Lean physique, Temperamental
 
Skills
Art (Performing) 0
Broker 1
Carouse 2
Deception 0
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Mechanic 1
Persuade 2
Pilot (Spacecraft) 1
Recon 1
Stealth 1
Steward 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 22
Entertainer Performer 23
Scout Explorer 01
Drifter Scavenger 11
Merchant Merchant Marine Senior Crewman11
 
Name Type Affinity Enmity Power Influence Species
Veva McKerras Ally 2 0 3 1 Answerin (F/36)
Zollie Willoby Contact 1 0 1 3 Dynchia (M/30)
Julian Graham Contact 2 1 0 4 Libert (M/23)
Signe Powlett Contact 0 1 1 0 Dynchia (F/86)
Signe Powlett is diminished in both power and influence.
Obie Ford Contact 3 0 2 2 Dynchia (M/27)
Relationship becomes more moderate.
Alan Romero Contact 2 1 1 1 Dynchia (M/19)
Artie Bilton Ally 2 0 1 1 Humaniti (M/64)
Relationship redefined. Enemy becomes an ally.
Lance Spencer Enemy 1 4 4 1 Dynchia (M/45)
Lance Spencer gained influence with the character’s assistance.
Elza Cheyne Enemy 0 0 4 1 Dynchia (M/21)
Elza Cheyne gained power at the expense of a third party who now blames the character.
Anthony Day Enemy 0 3 1 1 Lancian (M/50)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Given advanced training in a specialist field
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 23 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Voluntarily left Free Trader
3 26 Became a Entertainer (Performer).
3 30 Public opinion turns on Bethel Carrington.
3 30 Promoted to Entertainer (Performer) rank 1.
4 30 Continued as Entertainer (Performer).
4 32 One of Bethel Carrington's pieces of art is stolen, and the investigation brings Bethel Carrington into the criminal underworld.
4 34 Promoted to Entertainer (Performer) rank 2.
5 34 Continued as Entertainer (Performer).
5 36 Severely injured. Fully recovered. Owe 12,500 for medical bills.
6 36 Became a Scout (Explorer).
6 37 Bethel Carrington's ship is damaged, and Bethel Carrington have to hitch-hike Bethel Carrington's way back across the stars to the nearest scout base.
6 37 Gain 5 Contacts. Gain 3 Enemies.
7 37 Became a Drifter (Scavenger).
7 41 Promoted to Drifter (Scavenger) rank 1.
8 41 Voluntarily left Scavenger
8 41 Switched to Merchant (Merchant Marine) with the new title Crewman.
8 43 A good deal ensures Bethel Carrington is living the high life for a few years.
8 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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