Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. Gain an rival who is upset that Bethel Lette left the community. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Bethel Lette inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Vessel participates in a diplomatic mission. |
3 |
29 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
29 |
Voluntarily left Line/Crew |
4 |
29 |
Failed to qualify for Ground Assault (Marine). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
30 |
Bethel Lette do not know what happened to Bethel Lette. There is a gap in Bethel Lette's memory. |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Bethel Lette's Contacts or Allies betrays Bethel Lette, ending Bethel Lette's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Artist (Entertainer). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
Advanced training in a specialist field. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Established a network of contacts. Gain 3 contacts. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Go undercover to investigate an enemy. |
8 |
44 |
A job goes wrong, forcing Bethel Lette to flee off-planet. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
45 |
Advanced training in a specialist field. |
9 |
48 |
Forced to muster out. |