Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Science (Social Sciences/History) as a hobby. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
27 |
Betsy Spice aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
27 |
Became a Scout (Explorer). |
3 |
29 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
4 |
31 |
Attempted to change assignments. |
4 |
31 |
Switched to Scout (Surveyor) with previous rank. |
4 |
35 |
Betsy Spice's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
35 |
Became a Drifter (Barbarian). |
5 |
37 |
Find Ancient Technology. |
6 |
39 |
Continued as Drifter (Barbarian). |
6 |
40 |
Offered job by a patron. Now owe him a favor. |
6 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
43 |
Failed to qualify for Law Enforcement (Agent). |
7 |
43 |
Continued as Drifter (Barbarian). |
7 |
46 |
Attacked by enemies and injured. |
7 |
46 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
46 |
Gain Enemy if Betsy Spice don't already have one. |