Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies that Birdie Mcarthy easily defeat. |
1 |
19 |
Gain Enemy if Birdie Mcarthy don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Merchant (Broker). |
3 |
27 |
Imperial trade restrictions force Birdie Mcarthy out of business. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
32 |
Failed to qualify for Courier (Scout). |
6 |
32 |
Returned to Drifter (Scavenger). |
6 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Entertainer (Journalist). |
8 |
42 |
Expose or are involved in a scandal of some sort. |
9 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Birdie Mcarthy come into conflict with a splinter group Birdie Mcarthy's own religion which maintains Birdie Mcarthy's version is the wrong one. Gain 2 Rivals. |
10 |
44 |
Returned to Drifter (Scavenger). |
10 |
45 |
Birdie Mcarthy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |