Birdie Romero  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 48 F 2 (-2) 9 (1) 4 (-1) 9 (1) 10 (1) 4 (-1)2949A4
Salient, Wonderful
 
Skills
Deception 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 2
Gunner (Capital) 1
Investigate 1
Mechanic 1
Medic 0
Profession (Spacer) 0
Recon 1
Seafarer 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Navy Line/Crew Crewman05
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Harve Grimaldi Enemy 0 1 1 3 Cassilldan (M/30)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Given specialist training in vehicles.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 24 Became a Navy (Line/Crew) with the new title Crewman.
3 28 Vessel participates in a diplomatic mission.
3 28 Attempt at commissioned failed.
4 28 Continued as Navy (Line/Crew).
4 30 Birdie Romero foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 32 Continued as Navy (Line/Crew).
5 35 Birdie Romero join a gambling circle on board.
6 36 Continued as Navy (Line/Crew).
6 38 Good fortune
7 40 Continued as Navy (Line/Crew).
7 43 Advanced training in a specialist field.
7 44 Forced to muster out.
8 44 Became a Drifter (Wanderer).
8 45 Survived a risky adventure but gained nothing.
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