Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Lost eye or limb. Owe 1,250 for medical bills. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
A series of bad deals and decisions force Birtha Green into bankruptcy. Birtha Green salvages what Birtha Green can. |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
28 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Failed to qualify for Intelligence (Agent). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Given advanced training in a specialist field |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A series of bad deals and decisions force Birtha Green into bankruptcy. Birtha Green salvages what Birtha Green can. |
8 |
41 |
Became a Scout (Explorer). |
8 |
43 |
Birtha Green survey an alien world. |
8 |
45 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |