Bonnie Marshall  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 48 F 6 (0) 1 (-2) 7 (0) 6 (0) 4 (-1) 9 (1)617649
Pretty, Smart, Relieved
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 1
Medic 0
Pilot (Capital Ships) 1
Profession (Worker) 0
Steward 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Merchant Merchant Marine 3rd Officer35
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Arther Griffiths Contact 3 0 2 5 Kargol (M/36)
Arther Griffiths has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 22 Failed to qualify for Corporate Agent (Agent).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine).
2 25 Given advanced training in a specialist field
3 26 Continued as Merchant (Merchant Marine).
3 30 Given advanced training in a specialist field
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 33 Risk Bonnie Marshall's fortune on a possibility lucrative deal and win.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 35 Make an unexpected connection outside Bonnie Marshall's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 A good deal ensures Bonnie Marshall is living the high life for a few years.
6 42 Forced to muster out.
7 42 Failed to qualify for Army Support (Army).
7 42 Became a Drifter (Scavenger).
7 45 Nearly killed. Owe 10,000 for medical bills.
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