Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
28 |
Risk Boo-ta Debt's fortune on a possibility lucrative deal and win. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
29 |
Make an unexpected connection outside Boo-ta Debt's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
33 |
A good deal ensures Boo-ta Debt is living the high life for a few years. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Accused of a crime |
7 |
40 |
Became a Prisoner (Inmate). |
7 |
43 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
8 |
44 |
Switched to Prisoner (Thug) with previous rank. |
8 |
46 |
A guard takes a dislike to Boo-ta Debt. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |