Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Voluntarily left Cavalry |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Returned to Army (Cavalry). |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Scholar (Field Researcher). |
4 |
28 |
Make a breakthrough in Brandie Day's field. |
4 |
31 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
31 |
Continued as Scholar (Field Researcher). |
5 |
35 |
Assigned to work on a secret project for a patron or organisation. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Brandie Day's Contacts or Allies betrays Brandie Day, ending Brandie Day's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Journalist (Entertainer). |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Failed to qualify for Performer (Entertainer). |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
42 |
Find Ancient Technology. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
46 |
Betrayed by a friend. One of Brandie Day's Contacts or Allies betrays Brandie Day, ending Brandie Day's career. That Contact or Ally becomes a Rival or Enemy. |