Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Gained a contact. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Became a Scout (Explorer). |
6 |
41 |
Brandie Hislop's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
42 |
Returned to Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Brandie Hislop's Contacts or Allies betrays Brandie Hislop, ending Brandie Hislop's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Failed to qualify for Worker (Citizen). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
48 |
Find valuable salvage. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |