Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A series of bad deals and decisions force Carrie Dwyer into bankruptcy. Carrie Dwyer salvages what Carrie Dwyer can. |
3 |
24 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
26 |
Assigned to an assault on an enemy fortress. |
3 |
26 |
Injured |
3 |
28 |
Forced to muster out. |
4 |
28 |
Switched to Merchant (Broker). |
4 |
32 |
Moved to a new world. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Embroiled in legal trouble. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Merchant (Broker) rank 2. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
40 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
43 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Retired. |
8 |
47 |
Victim of a crime. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |