Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Cherry Wells went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Voluntarily left Intelligence |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
32 |
Gain Enemy if Cherry Wells don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Cherry Wells's Contacts or Allies betrays Cherry Wells, ending Cherry Wells's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Cherry Wells have been following false teachings! |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Cherry Wells's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
43 |
Failed to qualify for Performer (Entertainer). |
9 |
43 |
Switched to Drifter (Barbarian). |
9 |
47 |
Promoted to Drifter (Barbarian) rank 1. |