Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Christena Jephcots's ship is damaged, and Christena Jephcots have to hitch-hike Christena Jephcots's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Switched to Merchant (Free Trader). |
5 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Moved to a new world. |
6 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
37 |
Continued as Believer (Holy Warrior). |
7 |
39 |
Someone more charismatic but less devout than Christena Jephcots has become Christena Jephcots's superior. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
42 |
Christena Jephcots come into conflict with a splinter group Christena Jephcots's own religion which maintains Christena Jephcots's version is the wrong one. Gain 1 Rivals. |
9 |
42 |
Switched to Drifter (Wanderer). |
9 |
44 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
10 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
46 |
Christena Jephcots retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
48 |
Forced to muster out. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired at age 48. |